The first step I took was looking at the logo I created before and finding ways of improving what I had already achieved. Upon this reflection, I decided the best method of action would be to create an outline for the logo in Illustrator, import it into a new 3dsm file and then extrude it.
Here is the outline I created using the pen tool:
This is how the outline looked after it had been imported into 3D Studio Max. It did not matter if the outline was horizontal or vertical because this could be easily modified afterwards. The next step was to add a modifier called Extrude on the logo in order to make it 3D.
This is the result of using the Extrude modifier:
As you can see,the images below show the same shot however on the second image, a smooth modifier has been used in order to smooth the polygon edges around the outside of the logo. This is important because it makes the logo look neater and will render better when it is animated.
Then, I added the material to the logo and rotated the logo to 90 degrees. The image below displays the final result:
I am satisfied with the results because the logo looks more professional and has demonstrated two more techniques which I had not used previously; Smooth and Extrude.
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