Tuesday, 8 March 2011

3D Animation - Tutorial 1 - Bouncing balls

Today is the first day of the tutorials where we learn to animate objects within 3D Studio Max. This will be very import for our trailer because the objects will have to be able to move around onscreen. The first technique which we have learnt is using the auto key and set key with the timeline.


The video above demonstrates my final mini clip of my first animation. Key frames were created and then the objects were moved during the keyframe. To make the balls bounce more realistically, I used the dope editor and the graph editor and made adjustments to the curve. Making it more into a bubble shape will make the ball travel slower when it bounces up and faster when it's coming back down again.The image below demonstrates the timeline with the keyframes on it.

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